When I was about 12 years old I found Autodesk Maya on my brother’s computer and started playing around; I haven’t stopped since.
In the past years I’ve been self taught in both 3D design and computer programming in addition to recently graduating 3D arts studies a the Israeli Animation Collage
I currently work as a 3D Generalist at Gravity VFX studio
My passion in life is 'creating', 3D and coding are my tools to do that. nothing gives me more satisfaction than seeing an idea become reality and I ask for nothing but the ability to keep doing so.
In charge of 3D modeling and texturing in addition to some technical work.